Supergirl #27
DCU Comic Book Reviews

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SUPERGIRL #27

The Girl Of Tomorrow

May 2008

Written by Kelly Puckett

Pencils by Rick Leonardi and Drew Johnson

Inks by Dan Green and Ray Snyder

 

Cover by Drew Johnson and Ray Snyder

 

Synopsis

After telling a little boy with cancer that she will not let him de, Supergirl notices that time has slowed down all around her.  Someone shoots her with a Kryptonite bullet.  She stops the bullet.  Superman then uses his heat vision to damage the shooter’s suit, which causes him and Supergirl to travel 400 years into the future.  There, Supergirl learns that she changed humanity by making every superhuman and now everyone hates her for it.  When she arrives in the future, the shooter destroy the time machine and then kills himself, removing any chance for her to get home, hoping that if she isn’t in her own time, the she can’t change humanity.  However, a number Batmen arrive, fix the time machine, and send her home.

 

Review by Binkley (e-mail)

I just don’t know what to say about this book anymore.  I think Puckett has some good ideas and a general plan of how he wants to do with the character and the book, but the execution is just not there.  Interesting overall concepts, but the individual pieces of each issue are not coming together to a cohesive whole.  Let’s start off with the broader concept:  the idea that Supergirl’s decision to cure the boy of cancer having its effect on humanity.  The scenes in the future with the shooter are well done and explore the consequences of Supergirl’s actions.  I also like the Batmen if only because Puckett avoids the usual trop of Batman being paranoid and cynical; in this case he is friendly and a lot more open-minded.  These are the good moments in which Puckett’s ideas really shine.  It is getting there that is the problem. 

 

For instance, the beginning. We get a scene where time has stopped, except of course for Superman’s heat vision.  So he can’t move, but the heat vision works?  It seems to be moving fairly slowly, but it is fast enough that the shooter can’t get out of the way when he sees it.  And, why, oh why, is Kara able to move.  Does it make sense to stop time for everyone except your intended target?  It would be easier to kill Supergirl if she wasn’t moving.  Now, when she gets to the future, the people there try to make sure she never makes it back to her time.  Fine, makes sense.  But don’t you think that if they hate her enough to send an assassin back in time to kill her that they would try to kill her in their time, as well.  Destroy the machines, then kill the original shooter.  Hell, shoot Supergirl.  If Puckett and the art team can get these types of problems fixed, I think the potential is there for some decent stories. 

 

      

 

       
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